Temple of the lost is my latest lighting study that includes both day and nighttime lighting scenarios. With this project, I wanted to test myself with UE5's Nanite and Lumen. For this project I've set up 4 different cameras with different focal lengths, filmbacks and color correction settings.
Most of the meshes are from UE Marketplace asset named "Ancient Egypt Environment", But all the textures got tweaked a little and all the shaders are mine.
I love a cool desert scene and I cant help myself from posting more. Hope you enjoyed it!