Hi everyone,
This is my latest level "Fracture". The level takes place in a fantasy setting where a Roman and an Egyptian town are glued together in the middle.
The level is intended to be an FPS level, it features two objective locations for planting/defusing bombs, has advanced flanking routes, centralized cover spaces around objectives, and vantage points to defend/infiltrate objectives. The Egyptian side is intended to be the defending team and the Roman side is the attackers.
I know historically these civilizations existed in the same time period. Thought I'd be fun to have a level featuring two distinct themes in itself.
Most of the geometry in the level are basic cubes that I've dressed with a lot of decals to create windows, doors, ornaments and imperfections.